Mary and Teddy Puppet

Armature design and process

These are armatures that I have designed and iterated for my stop motion puppet named Mary, which will be in my own stop motion project titled “Splinters” - a short film about the eeriness and stillness felt when going back to your childhood home.

I 3D modeled most parts of the armature in Fusion 360, using a drill press to make holes for smaller pieces to attach. I also combined wire armature techniques within the libs to be able to get specific movement needed for the sop motion. For example, I will be animating the arms wiggle, which can be done easily with wire.